Universal Everything is a global collective of digital artists, experience designers, and future makers that was established in 2004. The company's approach focuses on life affirmation, future positivity, and audience engagement, all of which are evident in its collaborations, artworks, and prototypes. By working remotely since their establishment, Universal Everything forms bespoke teams for each project from its network of over 60 architects, engineers, designers, cinematographers, animators, musicians, and developers. The company's canvas is emerging display technologies, through which they adopt a stylized and playful approach to design, architecture, nature, and digital life. Their work subverts cinematic CGI, physics simulations, and real-time generative design, thereby creating new forms of moving image, interaction, and immersive spaces. Notable collaborations include R&D with Apple, immersive spaces with Hyundai, generative audiovisual apps with Radiohead, and interactive spaces with Zaha Hadid Architects. Furthermore, Universal Everything offers self-initiated artworks available in limited editions, including digital files, NFTs, bespoke wall-mounted displays, and site-specific installations. The company's belief in the importance of prototypes in their studio's evolution reflects their commitment to creating beneficial designs that are beautiful, desirable, and joyful, ultimately encouraging future-positive human behaviors. They also address global challenges, such as clean energy, electric vehicles, digital wellbeing, and healthcare, and calculate and offset project energy usage using Solar-Aid while donating a percentage of studio profits to charity optimizers GiveWell, Kiva.org, and Give Directly. In doing so, Universal Everything has pioneered the remote working creative collective and promoted international collaborations with minimal air travel since 2004.
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